Medieval Discord Documentation
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  • 🧾Getting Started
    • πŸŽ‰Welcome
  • πŸ“šCharacter
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      • Name
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        • Apostasy
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    • Non-Player Characters
    • Bathing
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  • 🍎Items
    • Items
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    • Looting
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  • 🚢Channels
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      • Inside vs Outside
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  • πŸ”—Gangs
    • Gangs
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  • πŸͺ™Economy
    • Money
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  • πŸ’°Commoner Path
    • Fame Route
      • Blacksmith βš’οΈ
      • Goldsmith πŸ’
      • Armorsmith πŸ›‘οΈ
      • Weaponsmith βš”οΈ
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      • Butcher πŸ₯©
      • Carpenter πŸ”¨
      • Tree Feller 🌳
      • Merchant πŸ“¦
      • Farmer πŸ–
      • Miner ⛏️
    • Infamy Route
      • Thief 🀏
      • Headhunter πŸ“œ
      • Smuggler πŸš£β€β™‚οΈ
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      • Thug πŸ‘Š
    • Service Route
      • Innkeeper πŸ—οΈ
      • Inn Hand 🍻
      • Bard 🎢
  • β›ͺClergy Path
    • Scribe ✍️
    • Preachment Route
      • Deacon πŸ“Ώ
      • Priest πŸ™
      • Archbishop β›ͺ
    • Inquisition Route
      • Inquisitor ✊
      • High Inquisitor πŸ”₯
      • Inquisitor General βš–οΈ
    • Medicinal Route
      • Helper πŸ›οΈ
      • Medicus 🩸
      • Head Medicus βš•οΈ
  • 🏹Military Path
    • City Watch Route
      • Recruit
      • Picket
      • Guard 🏹
      • Sergeant πŸ—‘οΈ
      • Officer πŸ•
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      • Captain 🐻
      • Bailiff πŸ‘οΈ
  • βš”οΈCombat
    • Attack Moves
    • Combat Instances and End of Combat
      • Death
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    • Combat Rolls
      • Offensive Rolls
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      • Combat Modifiers
    • Combat Gear
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      • Training
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    • Combat Mechanics
      • Mounted Combat
      • Combat Environment
      • Disarming
  • Other In-Character Mechanics
    • Revealed
    • Outlaw
    • Binding
    • Intoxication
    • Lying
    • Pregnancy
  • Out-of-Character Mechanics
    • Out-of-Character and In-Character roles
    • Certified Membership
    • Self-Assignable Roles
    • Game Masters (GMs)
    • Interworld RP
    • In-Depth Rules
    • Replies
  • πŸ–₯️Version
    • Version explanation
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  1. Items

Looting

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Last updated 1 year ago

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Looting is a mechanic that allows characters to take items from other, recently dead or incapacitated, characters. When someone dies, they are given the Intermission role and their time of death is logged. Since that moment, and up to 5 minutes after it, any character may use the loot command to check which items they had on them and take any number of them.

The command will open a drop-down menu where you will be able to select one or multiple items you'd like to take. You will also be presented with the option to take the buckles they had on their person at the time of their death. If an item is stackable, then selecting it will mean you take the entire stack of ten, not just one item.

Loot

r!loot <@user>

Can be used on characters that are:

  • Dead - if <5 minutes have passed

  • Unconscious - for the duration of the effect

  • Bound - for the duration of the effect

  • Resting - for the duration of the effect

It's also important to keep the rules regarding looting in mind which you can find on the under section 4.

While taking items from dead people is legally considered looting, doing the same to an unconscious or bound person is more likely to be considered outright theft. However, context is very important.

Gang members and members of the watch have their insignia and stipes respectively. These too can be looted (both are considered contraband, but Watch members won't be affected by their stripes' contraband quality).

Looting someone in a Guarded channel will result in your immediate arrest! (Watch members and those of the Majesty path are exempt from this rule)

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