# Butcher 🥩

## Description:

Butchers are skilled artisans who are responsible for preparing and selling meat. The butcher's slaughterhouse is typically located in the marketplace and is equipped with various tools such as knives, cleavers, and saws. The butcher receives animals from the local farmers or hunters, and then slaughters and dresses them into various cuts of meat, making sure to also prepare any other materials that might come from them like wool, feathers, fur, etc. The meat is then sold to customers, who select the desired cut and have it weighed and priced by the butcher. Butchers are also responsible for preparing meat for special occasions such as weddings and festivals, and for making sausages and other preserved meats.

## Mechanics:

{% code title="#workshops" %}

```javascript
r!butcher
```

{% endcode %}

*Using this command will open a menu wherein you will be able to choose to butcher animals for their meat and materials.*

The `butcher`command is used by the Butcher in order to successfully gather meat and materials from hunted or slaughtered animals. You must have the appropriate corpse of the animal in your inventory in order to butcher it for materials and meat.

#### Animal Corpses:

| Animal Corpse           | Resulting Resources         |
| ----------------------- | --------------------------- |
| **Slaughtered Pig**     | *Raw Pork and Leather*      |
| **Slaughtered Cow**     | *Raw Beef/Veal and Leather* |
| **Slaughtered Chicken** | *Raw Chicken and Feathers*  |
| **Slaughtered Sheep**   | *Raw Lamb and Wool*         |
| **Deer Corpse**         | *Raw Venison and Leather*   |
| **Boar Corpse**         | *Raw Boar and Leather*      |
| **Rabbit Corpse**       | *Raw Hare and Fur*          |
| **Pheasant Corpse**     | *Raw Pheasant and Feathers* |

* **Necessary tool:** Slaughter Knife
  * **Location:** Primary slot
  * **Durability cost:** `5 per use`
* **Minimum Stamina:** `50%`
  * **Raw Stamina Cost:** `15`&#x20;
* **XP Reward:** `3`
  * **XP Reward Cooldown:** `24h`
  * **XP Reward While on Cooldown:** *30% chance at 1XP per `butcher`*

{% hint style="success" %}
*Upon using the butcher command, you will get an amount of the animal's meat (2, 2, 3, 3, and 4) that corresponds with your character's level, respectively. However, slaughtered animals will instead produce (3,3,4,4,5).*\
\
*You also have a 25% chance of receiving additional animal products depending on the animal butchered, the amount also scales with your level (1, 1, 2, 2, and 3)*\
\
*Finally, when you butcher a cow, there is a chance you will get veal instead of beef. This chance scales with your level (0%, 25%, 50%, 75%, 100%).*
{% endhint %}

{% code title="#workshops" %}

```javascript
r!tan <amount>
```

{% endcode %}

*`<amount>`* *- The amount of leather from your inventory that you want to tan. Example:* *`r!tan 4`*

The `tan`command is used by the Butcher in order to successfully tan ordinary Leather and turn it into Tanned Leather. Depending on how much Tanned Leather you want, you will have to have the exact number of Leather in your inventory.

* **Necessary tool:** Slaughter Knife
  * **Location:** Primary slot
  * **Durability cost:** `5 per use`
* **Minimum Stamina:** `25%`
  * **Raw Stamina Cost:** `5`
* **XP Reward:** `1`
  * **XP Reward Cooldown:** `24h`
  * **XP Reward While on Cooldown:** *30% chance at 1XP per `tan`*

## Relationship with the Market and other Users:

Butchers can make money with two commands. Tanning leather, they take on the role of tanners whose product is essential for [Tailors](/commoner/fame/tailor.md) and [Cobblers](/commoner/fame/cobbler.md). These should be your main customers since selling to them instead of the market is more cost-efficient for both of you.

Butchering animals for their meat and materials is the butcher's primary source of income. These can be sold to the market, but you should look to sell to characters since most people will have a need for the items you can acquire.

To get started, you will need to procure the bodies of animals. You should look to buy directly from [Farmers](/commoner/fame/farmer.md) and [Hunters](/commoner/fame/hunter.md) to maximize your profit. However, you can buy what you need directly from the market if you don't care about profit or if no characters are available to trade with.


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