SICS Modifiers

This page lists all the roles that affect your SICS stat rolls, and the exact number modifier, since certain roles, in addition to other effects, may also affect rolls that use your SICS stats.

Strength:

  • Drunk: +1 STR

  • Pregnant: -1 STR

  • Maimed: -1 STR

  • Invigorated: +2 STR

Intelligence:

  • Drunk: -1 INT

  • Wasted: -2 INT

Charisma:

  • Tipsy: +1 CHR

  • Drunk: +1 CHR

  • Wasted: -1 CHR

  • Excommunicated: -3 CHR

  • Outlaw: -2 CHR

  • Pregnant: +2 CHR

  • Baptized: +1 CHR

  • Filthy: -2 CHR

  • Maimed: -1 CHR

  • Fingerless: -2 CHR

  • Silver Jewelry: +1

  • Gold Jewelry: +2

  • Highborn Clothing: +1

  • Highborn Boots: +1

  • Brigandine: +1

  • Rosewoodian Plate: +2

Stamina:

  • Pregnant: -3 STM

  • Maimed: -2 STM

  • Invigorated: +2 STM

Being in the Majesty path will increase two random SICS stats permanently.

When you are Wasted, your max Stamina is capped at 75% of its usual value!

SICS stats can never go below 0, even with modifiers!

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