Medieval Discord Documentation
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  • 🧾Getting Started
    • 🎉Welcome
  • 📚Character
    • Character Creator
      • Name
      • Gender
      • Age
      • Religion
        • Apostasy
      • Heritage
      • Region
      • Paths
      • SICS Stats
        • SICS Modifiers
      • Hair and Eye color
      • Height
      • Trial Characters
    • Health
      • Sleeping
      • Eating and Drinking
      • Healing
    • Non-Player Characters
    • Bathing
    • Seeing
  • 🍎Items
    • Items
    • Inventory
    • Looting
    • Crafting
    • Cooking
    • Fishing
    • Foraging
  • 🚶Channels
    • Moving
      • Inside vs Outside
    • Travel
    • Districts
      • Housing
  • 🔗Gangs
    • Gangs
    • Gang Control
    • Bounty
  • 🪙Economy
    • Money
    • Market
    • Income
    • Taxation
    • Loans
  • 💰Commoner Path
    • Fame Route
      • Blacksmith ⚒️
      • Goldsmith 💍
      • Armorsmith 🛡️
      • Weaponsmith ⚔️
      • Tailor 🧵
      • Cobbler 👢
      • Hunter 🦌
      • Butcher 🥩
      • Carpenter 🔨
      • Tree Feller 🌳
      • Merchant 📦
      • Farmer 🐖
      • Miner ⛏️
    • Infamy Route
      • Thief 🤏
      • Headhunter 📜
      • Smuggler 🚣‍♂️
      • Bandit 🤺
      • Thug 👊
    • Service Route
      • Innkeeper 🗝️
      • Inn Hand 🍻
      • Bard 🎶
  • ⛪Clergy Path
    • Scribe ✍️
    • Preachment Route
      • Deacon 📿
      • Priest 🙏
      • Archbishop ⛪
    • Inquisition Route
      • Inquisitor ✊
      • High Inquisitor 🔥
      • Inquisitor General ⚖️
    • Medicinal Route
      • Helper 🛏️
      • Medicus 🩸
      • Head Medicus ⚕️
  • 🏹Military Path
    • City Watch Route
      • Recruit
      • Picket
      • Guard 🏹
      • Sergeant 🗡️
      • Officer 🐕
      • Lieutenant 🐺
      • Captain 🐻
      • Bailiff 👁️
  • ⚔️Combat
    • Attack Moves
    • Combat Instances and End of Combat
      • Death
      • Surrender
      • Knock Out
      • Escape
    • Combat Rolls
      • Offensive Rolls
      • Defensive Rolls
      • Combat Modifiers
    • Combat Gear
    • Combat Level
      • Training
      • Sparring
      • Live Combat
    • Combat Mechanics
      • Mounted Combat
      • Combat Environment
      • Disarming
  • Other In-Character Mechanics
    • Revealed
    • Outlaw
    • Binding
    • Intoxication
    • Lying
    • Pregnancy
  • Out-of-Character Mechanics
    • Out-of-Character and In-Character roles
    • Certified Membership
    • Self-Assignable Roles
    • Game Masters (GMs)
    • Interworld RP
    • In-Depth Rules
    • Replies
  • 🖥️Version
    • Version explanation
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  1. Combat
  2. Combat Instances and End of Combat

Escape

A page detailing the event Escape during Combat within Medieval Discord.

Your character may choose to back out of combat entirely by using the RUN button. When attempting to run your character will try to disengage and flee to the nexus channel channel where they cannot be followed by their opponent. The RUN button will drain 20% of your max Stamina and will initiate a roll that must be positive in order to succeed:

Escape Roll

Runner stats

  • (+)Runner's Stamina: stm

  • Runner's Armor:

    • No Armor: +2

    • Gambeson: 0

    • Chain Mail: -2

    • Brigandine: -4

    • Rosewoodian Plate: -6

  • (+)Runner is Mounted: 15

  • (+)Runner is Bandit: 2-4

Chaser stats

  • (-)Chaser's Stamina: stm

  • Chaser's Armor:

    • No Armor: -2

    • Gambeson: 0

    • Chain Mail: +2

    • Brigandine: +4

    • Rosewoodian Plate: +6

  • (-)Chaser is Mounted: 15

Modifiers

  • (+)Luck Roll: 0-2

Success Threshold:

  • 0 or less Fail: The turn passes to your opponent.

  • 1+ Success: The attacker loses sight of the runner and isn't able to follow them.

You won't be able to use the RUN button if your character is encumbered! If the person chasing the runner is encumbered, the Run attempt will be instantly successful!

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Last updated 1 year ago

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⚔️
Environment Modifier