Combat Modifiers

This page lists every change to the combat rolls:

Attack Roll:

  • Elder: -2

  • Encumbered: -5

  • Fingerless: -3

  • Headhunter: +3 (When fighting Bandits, Outlaws, Bounties)

  • Bandit: +3 (When fighting Merchants)

  • Thug: +3 (When fighting Fame route characters)

  • Invigorated: +2

  • Drunk: -3

  • Wasted: -6

  • Maimed: -3

Damage Roll:

  • Elder: -2

  • Invigorated: +5

  • Drunk: -3

  • Wasted: -6

Critical Roll:

  • Fingerless: -2

  • Drunk: -3

  • Wasted: -6

  • Maimed: -3

Maim Roll:

  • Drunk: -3

  • Wasted: -6

Defense Roll:

  • Elder: -2

  • Bound: -10

  • Drunk: -3

  • Wasted: -6

  • Maimed: -3

  • Pregnant: -5

Dodge Roll:

  • Encumbered: -10

  • Bound: -10

  • Drunk: -3

  • Wasted: -6

  • Pregnant: -5

Counter Roll:

  • Fingerless: -1

  • Bound: -10

  • Drunk: -3

  • Wasted: -6

  • Maimed: -3

  • Pregnant: -5

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