Farmer π
A page detailing the Farmer role within Medieval Discord and their harvest and slaughter commands.
Description:
Farmers make up the foundation of feudal society. They work the land, growing crops and raising livestock for food and other necessities. They prepare the fields for planting, sow and harvest crops, and care for animals such as cows, pigs, and chickens. The life of a farmer is largely dictated by the seasons, with different tasks and activities to be done at different times of the year. In addition to providing for their own families, farmers often sell their surplus produce at markets or to local merchants. However, farming is often a difficult and precarious occupation, with crops at the mercy of weather and pests and with a constant need for hard physical labor. Fortunately, there is never a shortage of farmers in or around Rosewood.
Mechanics
Harvest
The harvest
command is used by Farmers in order to gather grain and vegetables in their inventory.
Possible Outcomes:
5x Grain
5x Cabbage
5x Lettuce
5x Onions
5x Carrots
5x Field Peas
The amount of 5x(item) you get, scales with your fame rank. If you are level 1, you get 1 5x(item), or if you are level 5, you get 5 5x(item). You will never get a full stack of items at once during the same command. For example, if you are level three, you will never get 10x grain and 5 lettuce. Instead, you will get three different items.
Necessary tool: Hoe
Location: Primary slot
Durability cost:
5
Minimum Stamina:
50%
Raw Stamina Cost:
10
XP Reward:
3
XP Reward Cooldown:
24h
XP Reward While on Cooldown: 30% chance at 1XP per
harvest
Base success chance:
40%
,45%
,50%
,55%
,60%
(increase with level)
Slaughter
The slaughter
command is used by Farmers to gather Slaughtered Farm Animals, which can then be sold to the Market or to Butcher characters.
Possible Outcomes:
Slaughtered Cow
Slaughtered Pig
Slaughtered Chicken
Slaughtered Sheep
Necessary tool: Slaughter Knife
Location: Primary slot
Durability cost:
5
Minimum Stamina:
50%
Raw Stamina Cost:
15
XP Reward:
3
XP Reward Cooldown:
24h
XP Reward While on Cooldown: 30% chance at 1XP per
slaughter
Relationship with the Market and other Users:
Farmers, like Miners and Tree Fellers, are part of the group of roles that produce primary raw materials. In their case, farmers are responsible for the input of food and animal-related raw materials into the economy. The tools they need can be bought from the market, but of course, farmers stand to profit more if they trade with Blacksmiths. Characters should rely on farmers for their food-related needs.
The materials farmers can provide are best utilized by Butchers and Tailors, especially the former. Farmers can provide butchers with a stable and constant stream of slaughtered animals which the butcher can then further divide into their basic parts. Their relationship is symbiotic and should be exploited as much as possible. However, if there are no characters willing or available for this, farmers can always turn to the market and sell there directly, but they stand to miss out on some extra profit.
Last updated