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Combat Modifiers

Attack Roll:​

  • Elder: -2
  • Encumbered: -5
  • Fingerless: -3
  • Headhunter: +3
    (When fighting Bandits, Outlaws, Bounties)
  • Bandit: +3
    (When fighting Merchants)
  • Thug: +3
    (When fighting Fame route characters)
  • Invigorated: +2
  • Drunk: -3
  • Wasted: -6
  • Maimed: -3
  • Partially Blind: -5
  • Fully Blind: -15

Damage Roll:​

  • Elder: -2
  • Invigorated: +5
  • Drunk: -3
  • Wasted: -6

Critical Roll:​

  • Fingerless: -2
  • Drunk: -3
  • Wasted: -6
  • Maimed: -3

Maim Roll:​

  • Drunk: -3
  • Wasted: -6

Defense Roll:​

  • Elder: -2
  • Bound: -10
  • Drunk: -3
  • Wasted: -6
  • Maimed: -3
  • Pregnant: -5
  • Partially Blind: -5
  • Fully Blind: -15

Dodge Roll:​

  • Encumbered: -10
  • Bound: -10
  • Drunk: -3
  • Wasted: -6
  • Pregnant: -5

Counter Roll:​

  • Fingerless: -1
  • Bound: -10
  • Drunk: -3
  • Wasted: -6
  • Maimed: -3
  • Pregnant: -5